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Sprint
A sprint is a fixed-length timebox — usually one or two weeks — in which a team commits to a scope of work and delivers a usable increment.
The fixed length is what makes velocity comparable across cycles, so changing sprint length resets your forecasting history. Two weeks is the common default: one week amplifies estimation noise, four delays feedback.
Scope is fixed once the sprint starts. Urgent work that must enter should displace an equivalent number of points — a scope that only grows is not a budget, and a sprint without a budget teaches nothing.
In Flocci Projects
Sprints carry a name, goal, start date and end date, move through planning, active and completed states, and can be reopened.
Related terms
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- Agile
- Backlog refinement
- Blocker
- Burndown chart
- Burnup chart
- Cycle time
- Daily standup
- Definition of done
- Definition of ready
- Epic
- Kanban
- Lead time
- Planning poker
- Product backlog
- Product owner
- Retrospective
- Scrum
- Scrum master
- Sprint goal
- Sprint planning
- Sprint review
- Story point
- Swimlane
- Throughput
- User story
- Velocity
- WIP limit