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Sprint

A sprint is a fixed-length timebox — usually one or two weeks — in which a team commits to a scope of work and delivers a usable increment.

The fixed length is what makes velocity comparable across cycles, so changing sprint length resets your forecasting history. Two weeks is the common default: one week amplifies estimation noise, four delays feedback.

Scope is fixed once the sprint starts. Urgent work that must enter should displace an equivalent number of points — a scope that only grows is not a budget, and a sprint without a budget teaches nothing.

In Flocci Projects

Sprints carry a name, goal, start date and end date, move through planning, active and completed states, and can be reopened.

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